Difference between revisions of "Beginner C++ Game Programming Tutorial 0"

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(IMPORTANT NOTE!)
(Download Links)
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== Download Links ==
 
== Download Links ==
 
* [https://www.visualstudio.com/post-download-vs?sku=community&clcid=0x409 Visual Studio 2015 Community Download]
 
* [https://www.visualstudio.com/post-download-vs?sku=community&clcid=0x409 Visual Studio 2015 Community Download]
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* [https://www.visualstudio.com/thank-you-downloading-visual-studio/?sku=Community&rel=15 Visual Studio 2017 Community Download]
  
 
* [http://www.planetchili.net/downloads/Chili%20DirectX%20Framework.zip Framework Download]
 
* [http://www.planetchili.net/downloads/Chili%20DirectX%20Framework.zip Framework Download]

Revision as of 17:57, 26 March 2017

This tutorial introduces the Beginner C++ Game Programming Series and walks you through the setup required to follow along with Chili. It also explains who the series is intended for, the goals and outline of the series, and tips on how to succeed, but you can skip all that bullshit if you have crippling ADD.

IMPORTANT NOTE!

Since this video was recorded, Microsoft has released Visual Studio 2017 Community. You can still download VS2015 and use it for the tutorials, and this might make things a little simpler, but the new Visual Studio 2017 can also be used in the tutorials. However, the installation process for VS2017 is different, and when you open a Framework solution in VS2017 for the first time, there is an automatic dialog that you need to handle in order to upgrade the solution to VS2017.

Check out THIS VIDEO (insert link here!) for details on the installation of VS2017 and the process of opening a framework solution in VS2017.

Concepts Taught

Video Timestamp Index

  • Intro 0:00
  • Why C++ 0:55
  • Overview of entire curriculum 1:57
  • Required software, hardware, and knowledge 2:44
  • Setup of Visual Studio and the Framework 3:26
  • Don't freak out about the Framework 6:05
  • Talk about the solution folder and source files 7:52
  • Configuration of the Visual Studio UI 8:57
  • First compile and run 9:52
  • Yo where the .exe at tho? 11:13
  • First line of code and challenge (Homework) 12:07
  • How to interact with Chili / get programming help on the Forum 14:27

Homework

The homework for this lesson is to experiment with the PutPixel() function and deduce the meanings of the five function parameters. The solution to this challenge is given at the beginning of the next tutorial.

Download Links

See also