Difference between revisions of "Beginner C++ Game Programming Tutorial 3"
From Chilipedia
(Created page with "We learn how to control the flow of execution using <code>if</code> statements, we learn about a new variable type called <code>bool</code>, and we learn how to use the Chil...") |
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* <code>if</code> statement | * <code>if</code> statement | ||
* <code>bool</code> variable type | * <code>bool</code> variable type | ||
| − | * [[Keyboard (Chili Framework)|<code>Keyboard</code>] (Chili Framework-specific concept) | + | * [[Keyboard (Chili Framework)|<code>Keyboard</code>]] (Chili Framework-specific concept) |
== Video Timestamp Index == | == Video Timestamp Index == | ||
Revision as of 23:52, 9 August 2016
We learn how to control the flow of execution using if statements, we learn about a new variable type called bool, and we learn how to use the Chili Framework to get keyboard input.
Concepts Taught
-
ifstatement -
boolvariable type -
Keyboard(Chili Framework-specific concept)
Video Timestamp Index
Coming soon!
See also
- Next in series (Tutorial 4)
- Beginner C++ Game Programming Series