Difference between revisions of "Beginner C++ Game Programming Tutorial 13"
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== Homework == | == Homework == | ||
# Make it so that touching the poo is game over and the goal is to reach a square. | # Make it so that touching the poo is game over and the goal is to reach a square. | ||
− | # Make the square's color pulsate and make a meter that | + | # Make the square's color pulsate and make a meter that keeps track of how many times the goal was reached. |
The solution is given in a future video. | The solution is given in a future video. |
Revision as of 00:36, 12 November 2016
In this lesson we learn about the bomb-ass data structure known as the array, the granddaddy of them all. We also learn about boring shit like the automatically-generated default constructor (BOOOOORIIIIING! NEEEEEERRRD!).
Concepts Taught
- Arrays
- Default Constructor
- Using
assert
s
Video Timestamp Index
Coming soon!
Homework
- Make it so that touching the poo is game over and the goal is to reach a square.
- Make the square's color pulsate and make a meter that keeps track of how many times the goal was reached.
The solution is given in a future video.
Downloads
The starting code for Tutorial 13 is here.