Difference between revisions of "Intermediate C++ Game Programming Tutorial 9"
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* Werd gameplay [https://youtu.be/F9oqC1nscgE?t=32 0:32] | * Werd gameplay [https://youtu.be/F9oqC1nscgE?t=32 0:32] | ||
* Start new project in VS [https://youtu.be/F9oqC1nscgE?t=2m30s 2:30] | * Start new project in VS [https://youtu.be/F9oqC1nscgE?t=2m30s 2:30] | ||
− | * Using <code>std::istream::getline</code> and <code>std::vector::emplace_back</code> | + | * Using <code>std::istream::getline</code> and <code>std::vector::emplace_back</code>, load words from .txt file into a vector [https://youtu.be/F9oqC1nscgE?t=4m13s 4:13] |
* Using the <code>std::mt19937</code> class in <code><random></code>, generate random word out of vector of words [https://youtu.be/F9oqC1nscgE?t=7m36s 7:36] | * Using the <code>std::mt19937</code> class in <code><random></code>, generate random word out of vector of words [https://youtu.be/F9oqC1nscgE?t=7m36s 7:36] | ||
− | * Using while and for loops, prompt the user for input with error checking [https://youtu.be/F9oqC1nscgE?t=9m03s 9:03] | + | * Using <code>while</code> and <code>for</code> loops, prompt the user for input with error checking [https://youtu.be/F9oqC1nscgE?t=9m03s 9:03] |
+ | * Using Chili's infamous LBA (Letter Buckets Approach), create a function to calculate word score [https://youtu.be/F9oqC1nscgE?t=12m18s 12:18] | ||
+ | * Giving it a test run [https://youtu.be/F9oqC1nscgE?t=18m37s 18:37] | ||
+ | * Using <code>std::tolower</code> in <code><cctype></code>, improve robustness by normalizing user input to all small-caps [https://youtu.be/F9oqC1nscgE?t=19m18s 19:18] | ||
+ | * Enjoy seeing Chili suck at his own game [https://youtu.be/F9oqC1nscgE?t=20m47s 20:47] | ||
+ | * Homework [https://youtu.be/F9oqC1nscgE?t=23m14s 23:14] | ||
== Source Code == | == Source Code == | ||
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== Homework == | == Homework == | ||
The homework is to modify Werd so that it uses a second word frequency list (linked above) to filter the words selected as targets so that the game doesn't make you guess rare-ass words that nobody knows. | The homework is to modify Werd so that it uses a second word frequency list (linked above) to filter the words selected as targets so that the game doesn't make you guess rare-ass words that nobody knows. | ||
+ | * [https://youtu.be/WFQphxJIzPY Homework solution] | ||
== See also == | == See also == | ||
* [[Intermediate C++ Game Programming Tutorial 10|Next in series (Tutorial 10)]] | * [[Intermediate C++ Game Programming Tutorial 10|Next in series (Tutorial 10)]] | ||
* [[Intermediate C++ Game Programming Series]] | * [[Intermediate C++ Game Programming Series]] |
Latest revision as of 19:57, 1 September 2019
We create an addictive little console game that will test both your vocabulary and your deductive powers while we flex our newfound std::muscles.
Contents
Topics Covered
- Practicing std::vector/string/ifstream/cin/cout
- std::tolower()
Video Timestamp Index
- Intro 0:00
- Werd gameplay 0:32
- Start new project in VS 2:30
- Using
std::istream::getline
andstd::vector::emplace_back
, load words from .txt file into a vector 4:13 - Using the
std::mt19937
class in<random>
, generate random word out of vector of words 7:36 - Using
while
andfor
loops, prompt the user for input with error checking 9:03 - Using Chili's infamous LBA (Letter Buckets Approach), create a function to calculate word score 12:18
- Giving it a test run 18:37
- Using
std::tolower
in<cctype>
, improve robustness by normalizing user input to all small-caps 19:18 - Enjoy seeing Chili suck at his own game 20:47
- Homework 23:14
Source Code
Download Materials
Homework
The homework is to modify Werd so that it uses a second word frequency list (linked above) to filter the words selected as targets so that the game doesn't make you guess rare-ass words that nobody knows.