Difference between revisions of "Beginner C++ Game Programming Tutorial 8"
From Chilipedia
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* [http://www.planetchili.net/downloads/Chili%20DirectX%20Framework.zip Framework Download] | * [http://www.planetchili.net/downloads/Chili%20DirectX%20Framework.zip Framework Download] | ||
* [http://www.planetchili.net/downloads/T8-Goodies.zip PutPixel Sprites] | * [http://www.planetchili.net/downloads/T8-Goodies.zip PutPixel Sprites] | ||
− | * [https://wiki.planetchili.net/ Tutorial | + | * [https://wiki.planetchili.net/ Tutorial 8 Code] (WORK IN PROGRESS) |
− | * [https://wiki.planetchili.net/ Tutorial | + | * [https://wiki.planetchili.net/ Tutorial 8 Homework Solution Code] (WORK IN PROGRESS) |
== See also == | == See also == |
Revision as of 14:55, 25 September 2019
We make our first game. So goddamn sweet. Not shitty at all.
Contents
Concepts Taught
-
+=
and-=
operators - Writing code in a constructor
-
#include <header>
- Using
std::mt19973
andstd::uniform_int_distribution<int>
to generate random numbers
Video Timestamp Index
Coming soon!
Homework
Make the poos move around the screen and rebound when they hit the edges.
The solution is given in this video.
Image to PutPixel Tools
- fukbmp - a barebones tool by Chili
- Custom Sprites 1.5 - a nicer tool by LuX
- Tristan's PutPixel Puker - another sexy tool by Tristan
Downloads
- Framework Download
- PutPixel Sprites
- Tutorial 8 Code (WORK IN PROGRESS)
- Tutorial 8 Homework Solution Code (WORK IN PROGRESS)