Difference between revisions of "Beginner C++ Game Programming Tutorial 3"
From Chilipedia
(Created page with "We learn how to control the flow of execution using <code>if</code> statements, we learn about a new variable type called <code>bool</code>, and we learn how to use the Chil...") |
(→Concepts Taught) |
||
Line 4: | Line 4: | ||
* <code>if</code> statement | * <code>if</code> statement | ||
* <code>bool</code> variable type | * <code>bool</code> variable type | ||
− | * [[Keyboard (Chili Framework)|<code>Keyboard</code>] (Chili Framework-specific concept) | + | * [[Keyboard (Chili Framework)|<code>Keyboard</code>]] (Chili Framework-specific concept) |
== Video Timestamp Index == | == Video Timestamp Index == |
Revision as of 23:52, 9 August 2016
We learn how to control the flow of execution using if
statements, we learn about a new variable type called bool
, and we learn how to use the Chili Framework to get keyboard input.
Concepts Taught
-
if
statement -
bool
variable type -
Keyboard
(Chili Framework-specific concept)
Video Timestamp Index
Coming soon!
See also
- Next in series (Tutorial 4)
- Beginner C++ Game Programming Series