Difference between revisions of "Beginner C++ Game Programming Tutorial 3"
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== See also == | == See also == | ||
| − | * [[Beginner C++ Game Programming Tutorial | + | * [[Beginner C++ Game Programming Tutorial 4|Next in series (Tutorial 4)]] |
* [[Beginner C++ Game Programming Series]] | * [[Beginner C++ Game Programming Series]] | ||
Revision as of 23:52, 9 August 2016
We learn how to control the flow of execution using if statements, we learn about a new variable type called bool, and we learn how to use the Chili Framework to get keyboard input.
Concepts Taught
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ifstatement -
boolvariable type -
Keyboard(Chili Framework-specific concept)
Video Timestamp Index
Coming soon!