Difference between revisions of "Beginner C++ Game Programming Tutorial 3"
From Chilipedia
(→Concepts Taught) |
(→See also) |
||
Line 10: | Line 10: | ||
== See also == | == See also == | ||
− | * [[Beginner C++ Game Programming Tutorial | + | * [[Beginner C++ Game Programming Tutorial 4|Next in series (Tutorial 4)]] |
* [[Beginner C++ Game Programming Series]] | * [[Beginner C++ Game Programming Series]] |
Revision as of 23:52, 9 August 2016
We learn how to control the flow of execution using if
statements, we learn about a new variable type called bool
, and we learn how to use the Chili Framework to get keyboard input.
Concepts Taught
-
if
statement -
bool
variable type -
Keyboard
(Chili Framework-specific concept)
Video Timestamp Index
Coming soon!