Difference between revisions of "Beginner C++ Game Programming Tutorial 3"

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(Concepts Taught)
(See also)
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== See also ==
 
== See also ==
* [[Beginner C++ Game Programming Tutorial 3|Next in series (Tutorial 4)]]
+
* [[Beginner C++ Game Programming Tutorial 4|Next in series (Tutorial 4)]]
 
* [[Beginner C++ Game Programming Series]]
 
* [[Beginner C++ Game Programming Series]]

Revision as of 23:52, 9 August 2016

We learn how to control the flow of execution using if statements, we learn about a new variable type called bool, and we learn how to use the Chili Framework to get keyboard input.

Concepts Taught

  • if statement
  • bool variable type
  • Keyboard (Chili Framework-specific concept)

Video Timestamp Index

Coming soon!

See also