Difference between revisions of "Beginner C++ Game Programming Tutorial 10"
From Chilipedia
(→Homework) |
|||
Line 2: | Line 2: | ||
== Concepts Taught == | == Concepts Taught == | ||
− | * | + | * References |
− | * | + | * Passing by reference |
− | * | + | * Const correctness (redux) |
− | + | ||
== Video Timestamp Index == | == Video Timestamp Index == | ||
Line 11: | Line 10: | ||
== Homework == | == Homework == | ||
− | # | + | # Move the drawing code for Dude from Game into the Dude class. |
− | # Make | + | # Make a second DrawRect function that takes a single point (top left corner) and the dimensions as parameters. |
The solution is given in a future video. | The solution is given in a future video. | ||
Line 22: | Line 21: | ||
== See also == | == See also == | ||
* [https://www.patreon.com/planetchili Planet Chili Patreon] | * [https://www.patreon.com/planetchili Planet Chili Patreon] | ||
− | * [[Beginner C++ Game Programming Tutorial | + | * [[Beginner C++ Game Programming Tutorial 12|Next in series (Tutorial 12)]] |
* [[Beginner C++ Game Programming Series]] | * [[Beginner C++ Game Programming Series]] |
Revision as of 12:48, 20 October 2016
In this video we learn how to loop our shit. Fuckoff copy and paste. Die in a gasoline fire (just kidding, don't leave me baby!)
Concepts Taught
- References
- Passing by reference
- Const correctness (redux)
Video Timestamp Index
Coming soon!
Homework
- Move the drawing code for Dude from Game into the Dude class.
- Make a second DrawRect function that takes a single point (top left corner) and the dimensions as parameters.
The solution is given in a future video.