Difference between revisions of "Chili Framework"
From Chilipedia
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=== Criticisms === | === Criticisms === | ||
People often resent a framework being used in the tutorials. They don't | People often resent a framework being used in the tutorials. They don't | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |+ The table's caption | ||
+ | ! Column header 1 | ||
+ | ! Column header 2 | ||
+ | ! Column header 3 | ||
+ | |- | ||
+ | ! Row header 1 | ||
+ | | Cell 2 || Cell 3 | ||
+ | |- | ||
+ | ! Row header A | ||
+ | | Cell B | ||
+ | | Cell C | ||
+ | |} |
Revision as of 17:28, 2 June 2016
The Chili Framework is designed as a vehicle to make it fun and easy to learn C++ in a graphical context. It wraps a bunch of pain-in-the-ass WinAPI and Direct3D bullshit giving us direct access to the framebuffer for manipulating screen pixels. This allows us to explore basic graphical concepts at the same time that we are learning the fundamentals of the C++ language. Our research shows that this results in a 69% lower incidence of learners shitting themselves to death out of sheer boredom.
Criticisms
People often resent a framework being used in the tutorials. They don't
Column header 1 | Column header 2 | Column header 3 |
---|---|---|
Row header 1 | Cell 2 | Cell 3 |
Row header A | Cell B | Cell C |