Difference between revisions of "Intermediate C++ Game Programming Tutorial 18"
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Revision as of 20:56, 3 December 2017
This two-part lesson teaches the basics of inheritance, how it works and what motivates its use, with ample concrete coding examples. Also taught here is the keyword mutable, for some reason.
Topics Covered
Part 1
- How to create a virtual function
- Using the override keyword
- Creating a pure virtual function
- Using a container of pointers to manage a heterogeneous collection of objects
- virtual destructors