Difference between revisions of "Intermediate C++ Game Programming Tutorial 18"
From Chilipedia
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* Using a container of pointers to manage a heterogeneous collection of objects | * Using a container of pointers to manage a heterogeneous collection of objects | ||
* virtual destructors | * virtual destructors | ||
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+ | === Part 2 === | ||
+ | * Using inheritance and composition together | ||
== Video Timestamp Index == | == Video Timestamp Index == |
Revision as of 02:08, 10 December 2017
Another two-parter here, and we got the real stuff now. Virtual functions allow you to unlock the true potential of inheritance in C++. You need to know this shit.
Topics Covered
Part 1
- How to create a virtual function
- Using the override keyword
- Creating a pure virtual function
- Using a container of pointers to manage a heterogeneous collection of objects
- virtual destructors
Part 2
- Using inheritance and composition together