Difference between revisions of "3D Fundamentals Tutorial 13"

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Shading, dynamic lighting, whatever you wanna call it. This is the real meat of realtime 3D graphics. We are now getting into the real shit bois (and gurls). We also look at loading meshes from files, because I don't know about you, but I am tired as fuck of goddamn cubes.
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Shading, dynamic lighting, whatever you wanna call it. This is the real meat of realtime 3D graphics. This video outlines the basic theory of dynamic lighting and teaches the simplest application, setting the stage for the next few videos on this topic. We also look at loading meshes from files, because I don't know about you, but I am tired as fuck of goddamn cubes.
  
 
== Video ==
 
== Video ==

Revision as of 22:51, 21 January 2018

Shading, dynamic lighting, whatever you wanna call it. This is the real meat of realtime 3D graphics. This video outlines the basic theory of dynamic lighting and teaches the simplest application, setting the stage for the next few videos on this topic. We also look at loading meshes from files, because I don't know about you, but I am tired as fuck of goddamn cubes.

Video

The tutorial video is on YouTube here.

Downloads

The GitHub repository for the tutorial code is here.

See also