Difference between revisions of "3D Fundamentals Tutorial 13"

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(See also)
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== See also ==
 
== See also ==
 
* [https://www.patreon.com/planetchili Planet Chili Patreon]
 
* [https://www.patreon.com/planetchili Planet Chili Patreon]
* [[3D Fundamentals Tutorial 15|Next in series (Tutorial 15)]]
+
* [[3D Fundamentals Tutorial 14|Next in series (Tutorial 14)]]
 
* [[3D Fundamentals Series]]
 
* [[3D Fundamentals Series]]

Revision as of 23:10, 21 January 2018

Shading, dynamic lighting, whatever you wanna call it. This is the real meat of realtime 3D graphics. This video outlines the basic theory of dynamic lighting and teaches the simplest application, setting the stage for the next few videos on this topic. We also look at loading meshes from files, because I don't know about you, but I am tired as fuck of goddamn cubes.

Video

The tutorial video is on YouTube here.

Downloads

The GitHub repository for the tutorial code is here.

See also