Difference between revisions of "Beginner C++ Game Programming Tutorial 3"
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− | We learn how to control the flow of execution using <code>if</code> statements, we learn about a new variable type called <code>bool</code>, and we learn how to use the [[Chili Framework]] to get [[Keyboard (Chili Framework)|keyboard]] input. | + | We learn how to control the flow of execution using <code>if</code> statements, we learn about a new variable type called <code>bool</code>, and we learn how to use the [[Chili Framework]] to get [[Keyboard (Chili Framework)|keyboard]] input. All this, plus the dankest memes from 2007. |
== Concepts Taught == | == Concepts Taught == |
Revision as of 23:54, 9 August 2016
We learn how to control the flow of execution using if
statements, we learn about a new variable type called bool
, and we learn how to use the Chili Framework to get keyboard input. All this, plus the dankest memes from 2007.
Concepts Taught
-
if
statement -
bool
variable type -
Keyboard
(Chili Framework-specific concept)
Video Timestamp Index
Coming soon!