Difference between revisions of "Beginner C++ Game Programming Tutorial 3"

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We learn how to control the flow of execution using <code>if</code> statements, we learn about a new variable type called <code>bool</code>, and we learn how to use the [[Chili Framework]] to get [[Keyboard (Chili Framework)|keyboard]] input.
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We learn how to control the flow of execution using <code>if</code> statements, we learn about a new variable type called <code>bool</code>, and we learn how to use the [[Chili Framework]] to get [[Keyboard (Chili Framework)|keyboard]] input. All this, plus the dankest memes from 2007.
  
 
== Concepts Taught ==
 
== Concepts Taught ==

Revision as of 23:54, 9 August 2016

We learn how to control the flow of execution using if statements, we learn about a new variable type called bool, and we learn how to use the Chili Framework to get keyboard input. All this, plus the dankest memes from 2007.

Concepts Taught

  • if statement
  • bool variable type
  • Keyboard (Chili Framework-specific concept)

Video Timestamp Index

Coming soon!

See also