Difference between revisions of "Beginner C++ Game Programming Tutorial 6"
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There are two levels of difficulty. | There are two levels of difficulty. | ||
# Create a function(s) to limit the targeting box to within the screen drawing region. | # Create a function(s) to limit the targeting box to within the screen drawing region. | ||
− | # Same as above, but you are not allowed to use the x_mobile and y_mobile member variables directly in the bodies of the functions. | + | # Same as above, but you are not allowed to use the <code>x_mobile</code> and <code>y_mobile</code> member variables directly in the bodies of the functions. |
The solution is given in a future video. | The solution is given in a future video. |
Revision as of 20:38, 27 August 2016
How to make member functions. That is all.
Concepts Taught
- Declaring and defining member functions
- Function return values
Video Timestamp Index
Coming soon!
Homework
There are two levels of difficulty.
- Create a function(s) to limit the targeting box to within the screen drawing region.
- Same as above, but you are not allowed to use the
x_mobile
andy_mobile
member variables directly in the bodies of the functions.
The solution is given in a future video.