Difference between revisions of "Beginner C++ Game Programming Tutorial 8"
From Chilipedia
(→Image to PutPixel Tools) |
(→Downloads) |
||
| Line 24: | Line 24: | ||
* [http://www.planetchili.net/downloads/Chili%20DirectX%20Framework.zip Framework Download] | * [http://www.planetchili.net/downloads/Chili%20DirectX%20Framework.zip Framework Download] | ||
| + | * [http://www.planetchili.net/downloads/T8-Goodies.zip PutPixel Sprites] | ||
== See also == | == See also == | ||
Revision as of 01:42, 10 September 2016
We make our first game. So goddamn sweet. Not shitty at all.
Contents
Concepts Taught
-
+=and-=operators - Writing code in a constructor
-
#include <header> - Using
std::mt19973andstd::uniform_int_distribution<int>to generate random numbers
Video Timestamp Index
Coming soon!
Homework
Make the poos move around the screen and rebound when they hit the edges.
The solution is given in a future video.
Image to PutPixel Tools
- fukbmp - a barebones tool by Chili
- Custom Sprites 1.5 - a nicer tool by LuX
- Tristan's PutPixel Puker - another sexy tool by Tristan