Advanced C++ Programming Tutorial 4
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The vector dot product. This saucy little number is gonna turn your world upside down, project it, and other such bullshits. Super powerful math stuff do not missit.
Topics
Part 1
- Vector dot product
- Collision rebound physics calculation via vector operations
Part 2
- Detecting collision
- Implementing vector collision response (rebound) calculation
Video Timestamp Index
Links
Homework
Fix the funky bug in the collision code.
See also
- Next in series (Tutorial 4)
- Advanced C++ Programming Series
- Planet Chili Patreon