Intermediate C++ Game Programming Tutorial 25
From Chilipedia
Function pointers allow you to store and change what function is to be called dynamically at runtime. Combine that with containers to have collections of actions/behaviors that can be selected from, and then jam in the power std::function
to allow you to wrap up pretty much any kind of callable thing and bring them together in one container. Groovy.
Topics Covered
- stff
Bonus Video
- more stuff
Video Timestamp Index
Homework Assignment
Gonna be hard m8