Hardware 3D (C++ DirectX Graphics) Tutorial 8
From Chilipedia
A nice little component to encapsulate access to the keyboard input.
Topics Covered
- Keyboard state tracking / querying
- Keyboard event queue w/
Event
class - Keyboard text stream queue for
WM_CHAR
- Handling
WM_KILLFOCUS
to prevent zombie keyholds - Handling
WM_SYSKEYDOWN
to get those sexy syskeys