Difference between revisions of "Beginner C++ Game Programming Tutorial 8"

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(Video Timestamp Index)
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== Video Timestamp Index ==
 
== Video Timestamp Index ==
Coming soon!
+
* Intro [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=0m0s 0:00]
 +
* Basic game plan [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=0m30s 0:30]
 +
* Setting up member variables for entities: dude and poo [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=0m50s 0:50]
 +
* Dude and poo graphics [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=2m20s 2:20]
 +
* Creating Draw functions for Dude and Poo [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=4m8s 4:08]
 +
* Quick note on sprite coordinate origins [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=5m20s 5:20]
 +
* Screen clamping functions [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=6m20s 6:20]
 +
* Movement code for Dude [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=8m9s 8:09]
 +
* Collision test code [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=9m3s 9:03]
 +
* Win condition and Gameover screen [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=11m54s 11:54]
 +
* Title Screen [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=13m20s 13:20]
 +
* Randomizing poo positions [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=15m7s 15:07]
 +
* A little bit on constructors [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=16m11s 16:11]
 +
* Creating random number generator object [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=16m50s 16:50]
 +
* Specifying a range for random numbers [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=18m23s 18:23]
 +
* Random device: The importance of a seed [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=20m55s 20:55]
 +
* Why we don't use random device as a random number generator [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=22m9s 22:09]
 +
* Summing up what we have learned [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=23m4s 23:04]
 +
* An important message from the power rangers [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=23m50s 23:50]
 +
* Homework [https://www.youtube.com/watch?v=7yqV2hyv9Cc&t=26m33s 26:33]
  
 
== Homework ==
 
== Homework ==

Revision as of 14:56, 25 September 2019

We make our first game. So goddamn sweet. Not shitty at all.

Concepts Taught

  • += and -= operators
  • Writing code in a constructor
  • #include <header>
  • Using std::mt19973 and std::uniform_int_distribution<int> to generate random numbers

Video Timestamp Index

  • Intro 0:00
  • Basic game plan 0:30
  • Setting up member variables for entities: dude and poo 0:50
  • Dude and poo graphics 2:20
  • Creating Draw functions for Dude and Poo 4:08
  • Quick note on sprite coordinate origins 5:20
  • Screen clamping functions 6:20
  • Movement code for Dude 8:09
  • Collision test code 9:03
  • Win condition and Gameover screen 11:54
  • Title Screen 13:20
  • Randomizing poo positions 15:07
  • A little bit on constructors 16:11
  • Creating random number generator object 16:50
  • Specifying a range for random numbers 18:23
  • Random device: The importance of a seed 20:55
  • Why we don't use random device as a random number generator 22:09
  • Summing up what we have learned 23:04
  • An important message from the power rangers 23:50
  • Homework 26:33

Homework

Make the poos move around the screen and rebound when they hit the edges.

The solution is given in this video.

Image to PutPixel Tools

Downloads

See also