Difference between revisions of "Chili Framework"

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(Created page with "The Chili Framework is designed as a vehicle to make it fun and easy to learn C++ in a graphical context. It wraps WinAPI and Direct3D to allow direct access for manipulating...")
 
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The Chili Framework is designed as a vehicle to make it fun and easy to learn C++ in a graphical context. It wraps WinAPI and Direct3D to allow direct access for manipulating screen pixels.
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The Chili Framework is designed as a vehicle to make it fun and easy to learn C++ in a graphical context. It wraps a bunch of pain-in-the-ass WinAPI and Direct3D bullshit to allow direct access for manipulating screen pixels. It is not meant to be used for building a substantial game engine, just as a learning tool.

Revision as of 12:53, 24 May 2016

The Chili Framework is designed as a vehicle to make it fun and easy to learn C++ in a graphical context. It wraps a bunch of pain-in-the-ass WinAPI and Direct3D bullshit to allow direct access for manipulating screen pixels. It is not meant to be used for building a substantial game engine, just as a learning tool.