Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 23"

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Revision as of 19:33, 10 May 2019

Adding a GUI system (imgui) to the engine to better help us control our tests.

Topics Covered

  • Incorporation of ImGui into a D3D11 engine
  • ImGui window rendering in variable control

Video Timestamp Index

Source Code

See also