Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 42"

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Revision as of 14:22, 15 December 2019

Stencil buffer, multi-pass rendering, and outline special effect. Many 1st-time appearances in this video that will open up many avenues of inquiry and advancement.

Topics Covered

  • Stencil buffer configuration and usage
  • Object scaling stencil buffer outline effect
  • Multi-pass rendering effects

Video Timestamp Index

Source Code

See also