Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 15"

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(Created page with "Smart pointers make everything better. There is a smart pointer for COM interfaces called <code>ComPtr</code>. We are going to use the ''fuck'' out of this beautiful bastard....")
 
(Topics Covered)
 
Line 4: Line 4:
 
* <code>ComPtr</code> vs. <code>unique_ptr</code>
 
* <code>ComPtr</code> vs. <code>unique_ptr</code>
 
* <code>operator&</code> overload surprise
 
* <code>operator&</code> overload surprise
 +
* <code>GetAddressOf</code>
  
 
== Video Timestamp Index ==
 
== Video Timestamp Index ==

Latest revision as of 00:32, 7 March 2019

Smart pointers make everything better. There is a smart pointer for COM interfaces called ComPtr. We are going to use the fuck out of this beautiful bastard.

Topics Covered

  • ComPtr vs. unique_ptr
  • operator& overload surprise
  • GetAddressOf

Video Timestamp Index

Tutorial 15

Source Code

See also