Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 16"

From Chilipedia
Jump to: navigation, search
(Created page with "Who knew it took so much goddamn code to draw a single freaking triangle? == Topics Covered == === Part 1 === * Draw Command * Vertex Buffer * Vertex Shader == Video Timesta...")
 
Line 6: Line 6:
 
* Vertex Buffer
 
* Vertex Buffer
 
* Vertex Shader
 
* Vertex Shader
 +
=== Part 2 ===
 +
* Pixel Shader
 +
* Render Target
 +
* Viewport
 +
* Primitive Topology
 +
* Input Layout
  
 
== Video Timestamp Index ==
 
== Video Timestamp Index ==
 
[https://youtu.be/pfbWt1BnPIo Tutorial 16.1]
 
[https://youtu.be/pfbWt1BnPIo Tutorial 16.1]
 +
[https://youtu.be/KR8bP0G07fc Tutorial 16.2]
  
 
== Source Code ==
 
== Source Code ==

Revision as of 21:40, 15 March 2019

Who knew it took so much goddamn code to draw a single freaking triangle?

Topics Covered

Part 1

  • Draw Command
  • Vertex Buffer
  • Vertex Shader

Part 2

  • Pixel Shader
  • Render Target
  • Viewport
  • Primitive Topology
  • Input Layout

Video Timestamp Index

Tutorial 16.1 Tutorial 16.2

Source Code

See also