Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 16"

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Revision as of 23:55, 9 March 2019

Who knew it took so much goddamn code to draw a single freaking triangle?

Topics Covered

Part 1

  • Draw Command
  • Vertex Buffer
  • Vertex Shader

Video Timestamp Index

Tutorial 16.1

Source Code

See also