Hardware 3D (C++ DirectX Graphics) Tutorial 16

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Who knew it took so much goddamn code to draw a single freaking triangle?

Topics Covered

Part 1

  • Draw Command
  • Vertex Buffer
  • Vertex Shader

Part 2

  • Pixel Shader
  • Render Target
  • Viewport
  • Primitive Topology
  • Input Layout

Video Timestamp Index

Tutorial 16.1

Tutorial 16.2

Source Code

See also