Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 16"
From Chilipedia
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== Video Timestamp Index == | == Video Timestamp Index == | ||
[https://youtu.be/pfbWt1BnPIo Tutorial 16.1] | [https://youtu.be/pfbWt1BnPIo Tutorial 16.1] | ||
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[https://youtu.be/KR8bP0G07fc Tutorial 16.2] | [https://youtu.be/KR8bP0G07fc Tutorial 16.2] | ||
Latest revision as of 21:41, 15 March 2019
Who knew it took so much goddamn code to draw a single freaking triangle?
Topics Covered
Part 1
- Draw Command
- Vertex Buffer
- Vertex Shader
Part 2
- Pixel Shader
- Render Target
- Viewport
- Primitive Topology
- Input Layout