Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 23"
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(Created page with "Adding a GUI system (imgui) to the engine to better help us control our tests. == Topics Covered == * Incorporation of ImGui into a D3D11 engine * ImGui window rendering in v...") |
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* Incorporation of ImGui into a D3D11 engine | * Incorporation of ImGui into a D3D11 engine | ||
* ImGui window rendering in variable control | * ImGui window rendering in variable control | ||
+ | * Scene camera object | ||
== Video Timestamp Index == | == Video Timestamp Index == | ||
− | * [https://youtu.be/ | + | * [https://youtu.be/Sv3pjKJr-vY Tutorial 23] |
== Source Code == | == Source Code == |
Latest revision as of 01:55, 12 May 2019
Adding a GUI system (imgui) to the engine to better help us control our tests.
Topics Covered
- Incorporation of ImGui into a D3D11 engine
- ImGui window rendering in variable control
- Scene camera object