Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 29"

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Revision as of 00:15, 13 July 2019

We take the first step in creating a free mouse-look camera control by adding the ability to hide the Windows cursor as well as the ability to confine the cursor to our window.

Topics Covered

  • Hiding the cursor with [code]ShowCursor[/code]
  • Confining the cursor with [code]ClipCursor[/code]
  • Using [code]WM_ACTIVATE[/code] to handle window activation

Video Timestamp Index

Source Code

See also