Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 29"
From Chilipedia
(Created page with "We take the first step in creating a free mouse-look camera control by adding the ability to hide the Windows cursor as well as the ability to confine the cursor to our window...") |
(→Topics Covered) |
||
Line 2: | Line 2: | ||
== Topics Covered == | == Topics Covered == | ||
− | * Hiding the cursor with | + | * Hiding the cursor with <code>ShowCursor</code> |
− | * Confining the cursor with | + | * Confining the cursor with <code>ClipCursor</code> |
− | * Using | + | * Using <code>WM_ACTIVATE</code> to handle window activation |
== Video Timestamp Index == | == Video Timestamp Index == |
Revision as of 00:17, 13 July 2019
We take the first step in creating a free mouse-look camera control by adding the ability to hide the Windows cursor as well as the ability to confine the cursor to our window.
Topics Covered
- Hiding the cursor with
ShowCursor
- Confining the cursor with
ClipCursor
- Using
WM_ACTIVATE
to handle window activation