Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 3"
From Chilipedia
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== Video Timestamp Index == | == Video Timestamp Index == | ||
− | [https://youtu.be/ | + | [https://youtu.be/Fx5bGZ3B_CI Tutorial 3] |
== Source Code == | == Source Code == |
Latest revision as of 01:42, 21 December 2018
Windows message pump, window procedure, and event-driven programming in general. Getting messages, dispatching those bad boys, and processing them.
Topics Covered
- Event-Driven programming vs. Game Loop
- Windows Message Processing Flow
- GetMessage Pump
- WM_CLOSE / PostQuitMessage
- Graceful Message Pump Exit