Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 42"

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(Created page with "Stencil buffer, multi-pass rendering, and outline special effect. Many 1st-time appearances in this video that will open up many avenues of inquiry and advancement. == Topics...")
 
(Topics Covered)
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* Stencil buffer configuration and usage
 
* Stencil buffer configuration and usage
 
* Object scaling stencil buffer outline effect
 
* Object scaling stencil buffer outline effect
* Multi-pass rendering effects
+
* Multi-pass rendering
  
 
== Video Timestamp Index ==
 
== Video Timestamp Index ==

Revision as of 14:34, 15 December 2019

Stencil buffer, multi-pass rendering, and outline special effect. Many 1st-time appearances in this video that will open up many avenues of inquiry and advancement.

Topics Covered

  • Stencil buffer configuration and usage
  • Object scaling stencil buffer outline effect
  • Multi-pass rendering

Video Timestamp Index

Source Code

See also