https://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_44&feed=atom&action=history
Hardware 3D (C++ DirectX Graphics) Tutorial 44 - Revision history
2024-03-29T13:47:00Z
Revision history for this page on the wiki
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https://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_44&diff=2890&oldid=prev
Chili: /* Video Timestamp Index */
2020-02-01T07:05:21Z
<p><span dir="auto"><span class="autocomment">Video Timestamp Index</span></span></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 07:05, 1 February 2020</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Video Timestamp Index ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Video Timestamp Index ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [https://youtu.be/<del class="diffchange diffchange-inline">????? </del>Tutorial 44]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [https://youtu.be/<ins class="diffchange diffchange-inline">9hlUk_x_vzw </ins>Tutorial 44]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Source Code ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Source Code ==</div></td></tr>
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Chili
https://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_44&diff=2888&oldid=prev
Chili: Created page with "First of two videos where we upgrade our current system with stuff we've been developing up until now (dynamic vertex/constant and Job/Pass). This video gets started by laying..."
2020-02-01T06:54:07Z
<p>Created page with "First of two videos where we upgrade our current system with stuff we've been developing up until now (dynamic vertex/constant and Job/Pass). This video gets started by laying..."</p>
<p><b>New page</b></p><div>First of two videos where we upgrade our current system with stuff we've been developing up until now (dynamic vertex/constant and Job/Pass). This video gets started by laying down the idea of a dynamic probe for constant buffers in Techniques and improving our dynamic vertex buffer code with a neat metaprogramming technique.<br />
<br />
== Topics Covered ==<br />
* "Visitor" Probe Pattern<br />
* Static Metaprogramming "Bridge" Function<br />
<br />
== Video Timestamp Index ==<br />
* [https://youtu.be/????? Tutorial 44]<br />
<br />
== Source Code ==<br />
* [https://github.com/planetchili/hw3d 3D GitHub Repo]<br />
<br />
== See also ==<br />
* [[Hardware 3D (C++ DirectX Graphics) Tutorial 45|Next in series (Tutorial 45)]]<br />
* [[Hardware 3D Series (C++ DirectX Graphics)]]<br />
* [https://www.patreon.com/planetchili Planet Chili Patreon]</div>
Chili