Hardware 3D (C++ DirectX Graphics) Tutorial 59

From Chilipedia
Revision as of 14:03, 25 September 2020 by Chili (Talk | contribs) (Created page with "Diagnosing and fixing the issue with point-to-point distance shadow depth, with a little help from Python. == Topics Covered == * More shader debugging in Visual Studio Graph...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Diagnosing and fixing the issue with point-to-point distance shadow depth, with a little help from Python.

Topics Covered

  • More shader debugging in Visual Studio Graphics Debugger
  • Dumping textures to Numpy file and analyzing in Python
  • Proper interpolation/calculation of point-to-point distance shadow depth

Video Timestamp Index

Source Code

See also