Hardware 3D (C++ DirectX Graphics) Tutorial 6

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In this video I go over the construction of our Window class framework. Of special interest is the mechanism by which a member function is hooked into the Windows message handling system via a static thunking function.

Topics Covered

  • Windows.h configuration switch macros
  • Window Class registration system WindowClass
  • 2-Stage WindProc Thunking System

Video Timestamp Index

Tutorial 6

Source Code

See also