Difference between revisions of "Hardware 3D (C++ DirectX Graphics) Tutorial 8"
(Created page with "A nice little component to encapsulate access to the keyboard input. == Topics Covered == * Keyboard state tracking / querying * Keyboard event queue w/ <code>Event</code> cl...")
Revision as of 12:58, 26 January 2019
A nice little component to encapsulate access to the keyboard input.
- Keyboard state tracking / querying
- Keyboard event queue w/
- Keyboard text stream queue for
WM_KILLFOCUSto prevent zombie keyholds
WM_SYSKEYDOWNto get those sexy syskeys