Difference between revisions of "Intermediate C++ Game Programming Tutorial 24"
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* Practical example of multimap use case [https://youtu.be/JlPsCoCO99o?t=22m30s 22:30] | * Practical example of multimap use case [https://youtu.be/JlPsCoCO99o?t=22m30s 22:30] | ||
** Implementation example of a custom Comparison functor for the <code>Vei2</code> class (2D coordinate vector). | ** Implementation example of a custom Comparison functor for the <code>Vei2</code> class (2D coordinate vector). | ||
− | *:- Chili's choice for ordering (used in the body of the functor): <code>return (lhs.x == rhs.x) ? lhs.y < rhs.y : lhs.x < rhs.x;</code> | + | *:- Chili's choice for ordering (used in the body of the functor): |
+ | *:- <code>return (lhs.x == rhs.x) ? lhs.y < rhs.y : lhs.x < rhs.x;</code> | ||
</div> | </div> |
Revision as of 04:19, 20 January 2020
Associative containers are super useful, both as a convenient fast way to create dictionary or mapping for real-world problems like managing game resources, and as a data structure to help solve more abstract algorithmic computer science problems. And hash tables are fast as balls.
Contents
[hide]Topics Covered
Part 1
-
std::map
container interface - Binary tree data structure
-
std::map
key requirements (comparison) -
std::map
gotchas (std::remove_if
andconst
keys) -
std::set
-
std::multimap
andstd::multiset
Part 2
- Hash table performance vs. binary tree performance
- Hash table data structure
-
std::unordered_map
key requirements - Hash combining
-
std::unordered_map
bucket interface and hashing policy - When to choose
std::map
overstd::unordered_map
Video Timestamp Index
[Expand]
- The
std::map<KeyType,ValueType>
class 0:46
- The Binary tree data structure 2:46
- A look at the
std::map
cppreference.com documentation: Insert, Lookup, Find 7:35
- Requirements on KeyType 14:30
-
std::map
cppreference.com documentation continued: Erase 15:28
- Two <<important>> things to know when working with associative containers 16:04
- The
std::set<KeyType>
class 20:00- With a set, you only have keys, and a unique entry for each unique key
- Use case: ensure that there are no duplicates in a set
- The
std::multimap
andstd::multiset
classes 21:28- Map has unique keys, with multimap you can insert multiple elements with the same key
- This enables operations like
std::multimap::equal_range
that returns a pair of iterators (begin and end) of the range where these elements have that same key -
std::multimap::count
will return the number of elements with specific key
- Practical example of multimap use case 22:30
- Implementation example of a custom Comparison functor for the
Vei2
class (2D coordinate vector).
- - Chili's choice for ordering (used in the body of the functor):
- -
return (lhs.x == rhs.x) ? lhs.y < rhs.y : lhs.x < rhs.x;
- Implementation example of a custom Comparison functor for the
- [WORK-IN-PROGRESS]
Homework Assignment
The homework for this video is to enable use of a custom datatype in unordered_map
hashing over multiple (4) members of that datatype. The solution video is here.