Difference between revisions of "Intermediate C++ Game Programming Tutorial 24"
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** <code>map.insert()</code> takes a pair type <code>std::pair<KeyType,ValueType></code>, the Map's elements | ** <code>map.insert()</code> takes a pair type <code>std::pair<KeyType,ValueType></code>, the Map's elements | ||
** C++ can deduce the pair Type, so <code>map.insert({keyX,valueXYZ});</code> with curly braces will do the job | ** C++ can deduce the pair Type, so <code>map.insert({keyX,valueXYZ});</code> with curly braces will do the job | ||
− | ** An even better way to insert is through <code>map.emplace | + | ** An even better way to insert is through <code>map.emplace()</code> operation; it will construct the pair in-place. |
** For lookup, you can use square braces, <code>map[x]</code> will return a reference to the corresponding value | ** For lookup, you can use square braces, <code>map[x]</code> will return a reference to the corresponding value | ||
** Note: a lookup with a new key value will create that element in the map with the default constructed ValueType value | ** Note: a lookup with a new key value will create that element in the map with the default constructed ValueType value |
Revision as of 18:39, 2 February 2020
Associative containers are super useful, both as a convenient fast way to create dictionary or mapping for real-world problems like managing game resources, and as a data structure to help solve more abstract algorithmic computer science problems. And hash tables are fast as balls.
Contents
[hide]Topics Covered
Part 1: ordered associative containers
-
std::map
container interface - Binary tree data structure
-
std::map
key requirements (comparison) -
std::map
gotchas (std::remove_if
andconst
keys) -
std::set
-
std::multimap
andstd::multiset
Part 2: unordered associative containers
- Hash table performance vs. binary tree performance
- Hash table data structure
-
std::unordered_map
key requirements - Hash combining
-
std::unordered_map
bucket interface and hashing policy - When to choose
std::map
overstd::unordered_map
Video Timestamp Index
Tutorial 24.1: The ordered associative containers
[Expand]
- The
std::map<KeyType,ValueType>
class 0:46
- A Binary Tree data structure is used to manage the order of map elements 2:46
- A look at the
std::map
cppreference.com documentation: insert, lookup & find 7:35
- Requirements on KeyType 14:30
-
std::map
cppreference.com documentation continued: erase 15:28
- Two important things to know when working with associative containers 16:04
- The
std::set<KeyType>
class 20:00
- The
std::multimap
andstd::multiset
classes 21:28
- Practical example of a multimap use case 22:30
- Lookup in multimaps 25:21
Tutorial 24.2: The unordered associative containers
- [WORK-IN-PROGRESS]
Homework Assignment
The homework for this video is to enable use of a custom datatype in unordered_map
hashing over multiple (4) members of that datatype. The solution video is here.