Difference between revisions of "Beginner C++ Game Programming Tutorial 1"
From Chilipedia
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== Concepts Taught == | == Concepts Taught == | ||
* Function calls | * Function calls | ||
− | * Basic syntax | + | * Basic C++ syntax |
== Video Timestamp Index == | == Video Timestamp Index == |
Revision as of 15:14, 1 August 2016
This tutorial mainly deals with how to call a function in C++ and basic syntax rules. We also talk about pixels, intellisense and other dumb bullshit.
Concepts Taught
- Function calls
- Basic C++ syntax
Video Timestamp Index
- Intro 0:00
- Pixels and coordinates
-
PutPixel()
parameter meanings - Drawing outside of the screen and escaping debugger limbo
- Function call concept and syntax
- Intellisense and Autocompletion
- Fixing syntax errors
- Visualizing pixel image from code challenge
- Changing image position challenge (homework)
Homework
The homework for this lesson is to experiment with the PutPixel()
function and deduce the meanings of the five function parameters. The solution to this challenge is given at the beginning of the next tutorial.
Download Links
See also
- Next in series (Tutorial 1)
- Beginner C++ Game Programming Series
- Planet Chili Forums