Difference between revisions of "Beginner C++ Game Programming Tutorial 1"
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* Visualizing pixel image from code challenge | * Visualizing pixel image from code challenge | ||
* Changing image position challenge (homework) | * Changing image position challenge (homework) | ||
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== Homework == | == Homework == | ||
− | The homework for this lesson is to | + | The homework for this lesson is to eat a bag of dicks (not really tho). |
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== See also == | == See also == | ||
− | * [[Beginner C++ Game Programming Tutorial | + | * [[Beginner C++ Game Programming Tutorial 2|Next in series (Tutorial 1)]] |
* [[Beginner C++ Game Programming Series]] | * [[Beginner C++ Game Programming Series]] | ||
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Revision as of 15:15, 1 August 2016
This tutorial mainly deals with how to call a function in C++ and basic syntax rules. We also talk about pixels, intellisense and other dumb bullshit.
Concepts Taught
- Function calls
- Basic C++ syntax
Video Timestamp Index
- Intro 0:00
- Pixels and coordinates
-
PutPixel()
parameter meanings - Drawing outside of the screen and escaping debugger limbo
- Function call concept and syntax
- Intellisense and Autocompletion
- Fixing syntax errors
- Visualizing pixel image from code challenge
- Changing image position challenge (homework)
Homework
The homework for this lesson is to eat a bag of dicks (not really tho).