Difference between revisions of "Beginner C++ Game Programming Tutorial 16"
From Chilipedia
(Created page with "In this video we learn how to <code>float</code> our boat, and how to get type cast. == Topics Covered == * The <code>float</code> data type * Converting from one data type t...") |
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* Converting from one data type to another with type casts | * Converting from one data type to another with type casts | ||
* Compiler warnings | * Compiler warnings | ||
+ | |||
+ | == Poo Sound == | ||
+ | The version of the Poo Game used in this tutorial has been enhanced with the addition of sound effects. Check out [[Chili Sound Pack|this page]] for more information on adding sound to your Chili Framework creations. | ||
== Video Timestamp Index == | == Video Timestamp Index == |
Revision as of 14:20, 16 December 2016
In this video we learn how to float
our boat, and how to get type cast.
Topics Covered
- The
float
data type - Converting from one data type to another with type casts
- Compiler warnings
Poo Sound
The version of the Poo Game used in this tutorial has been enhanced with the addition of sound effects. Check out this page for more information on adding sound to your Chili Framework creations.
Video Timestamp Index
Homework
The homework is to create a function that draws a solid circle on the screen.
The solution video is coming soon.