Difference between revisions of "Intermediate C++ Game Programming Tutorial 11"
From Chilipedia
(→Video Timestamp Index) |
(→Video Timestamp Index) |
||
Line 8: | Line 8: | ||
== Video Timestamp Index == | == Video Timestamp Index == | ||
[https://youtu.be/uHZmTmTRdkA Tutorial 11] | [https://youtu.be/uHZmTmTRdkA Tutorial 11] | ||
− | * Drawing subregions [https://youtu.be/uHZmTmTRdkA?t=57s 0:57] | + | * Drawing subregions of a sprite sheet [https://youtu.be/uHZmTmTRdkA?t=57s 0:57] |
+ | * Clipping sprites [https://youtu.be/uHZmTmTRdkA?t=6.45s 6:45] | ||
== Source Code == | == Source Code == |
Revision as of 05:41, 5 September 2019
In this tutorial we learn how to draw parts (subregions) of images, we learn how to clip our shit so that it don't go off the screen (or off of any arbitrary rectangle we define in fact), and we learn to draw sprites with transparent pixels.
Contents
Topics Covered
- Drawing image subregions
- Clipping sprites
- Drawing sprites with chroma keying (transparent pixels)
Video Timestamp Index
Source Code
Download Materials
Homework
The homework is to use the images provided in the above zip file to upgrade the Poo Game to no longer used compiled sprites.