Difference between revisions of "3D Fundamentals Tutorial 2"
From Chilipedia
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The GitHub repository for the tutorial code is [https://github.com/planetchili/3D_Fundamentals here]. | The GitHub repository for the tutorial code is [https://github.com/planetchili/3D_Fundamentals here]. | ||
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+ | == See also == | ||
+ | * [https://www.patreon.com/planetchili Planet Chili Patreon] | ||
+ | * [[3D Fundamentals Tutorial 3|Next in series (Tutorial 3)]] | ||
+ | * [[Beginner C++ Game Programming Series]] |
Revision as of 22:51, 5 November 2016
In this video we lay the groundwork needed to represent and transform positions and 3D space, we define the relationship between our 3D space and the screen coordinates, and we setup a data structure to hold our test cube geometry.
Video
The tutorial video is on YouTube here.
Downloads
The GitHub repository for the tutorial code is here.