Difference between revisions of "Beginner C++ Game Programming Tutorial 19"
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== Homework == | == Homework == | ||
This video has two homework assignments, both of which are related to vector math: | This video has two homework assignments, both of which are related to vector math: | ||
− | # There is something "wrong" with the movement of the Dude in the Poo Game. Chili wants you to figure | + | # There is something "wrong" with the movement of the Dude in the Poo Game. Chili wants you to figure out what it is and how to fix it. |
# Overhaul the Poo Game so that it is controlled with the mouse instead of the arrow keys. When the left mouse button is down in the window, the Dude should move towards the position of the mouse pointer. | # Overhaul the Poo Game so that it is controlled with the mouse instead of the arrow keys. When the left mouse button is down in the window, the Dude should move towards the position of the mouse pointer. | ||
Revision as of 10:54, 16 January 2017
Welcome to the fantastic erotic world of mathematical vectors. Everything is different now. Every operator is overloaded.
Topics Covered
- 2D vector math basics
- Getting a reference to the current object with
*this
Video Timestamp Index
Source Code Download
Homework
This video has two homework assignments, both of which are related to vector math:
- There is something "wrong" with the movement of the Dude in the Poo Game. Chili wants you to figure out what it is and how to fix it.
- Overhaul the Poo Game so that it is controlled with the mouse instead of the arrow keys. When the left mouse button is down in the window, the Dude should move towards the position of the mouse pointer.
For information on using the Mouse class to get mouse input, see this page: Mouse (Chili Framework).