3D Fundamentals Tutorial 8
From Chilipedia
Revision as of 01:22, 24 September 2017 by Chili (Talk | contribs) (Created page with "Here we set up the pipeline that is going to form the scaffolding for our model of the 3D graphics processing. In the coming videos, we are going to be replacing units of fixe...")
Here we set up the pipeline that is going to form the scaffolding for our model of the 3D graphics processing. In the coming videos, we are going to be replacing units of fixed functionality in this pipeline one by one with programmable shader stages.
Video
The tutorial video is on YouTube here.
Downloads
The GitHub repository for the tutorial code is here.