Hardware 3D (C++ DirectX Graphics) Tutorial 41
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Revision as of 13:52, 15 December 2019 by Chili (Talk | contribs) (Created page with "Friendship ENDED with GDI+. Now DirectXTex is my new best friend. Also, JSON happens? == Topics Covered == * Usage of dynamic buffer system ** Adding members to layout ** Cre...")
Friendship ENDED with GDI+. Now DirectXTex is my new best friend. Also, JSON happens?
Topics Covered
- Usage of dynamic buffer system
- Adding members to layout
- Creating buffer from layout
- Accessing buffer members
- Querying for member existence
- Getting pointer to member bytes
- Motivation and Design
- Motivations (dynamic composition and reflection)
- System architecture diagram walkthrough
- C++ implementation overview
- X macro system
- Static lookup
Map
andReverseMap
- Overview of each system class