3D Fundamentals Tutorial 12
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Revision as of 22:00, 16 November 2017 by Chili (Talk | contribs) (Created page with "The vertex shader is the one of the two original shaders introduced in Direct3D 8, and it is only shader besides a pixel shader that '''must''' be provided before triangles ca...")
The vertex shader is the one of the two original shaders introduced in Direct3D 8, and it is only shader besides a pixel shader that must be provided before triangles can be rendered. It's kind of a big deal.
Video
The tutorial video is on YouTube here.
Downloads
The GitHub repository for the tutorial code is here.