Difference between revisions of "3D Fundamentals Tutorial 2"

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The tutorial video is on YouTube [https://youtu.be/HV1ZGyiY5C8 here].
 
The tutorial video is on YouTube [https://youtu.be/HV1ZGyiY5C8 here].
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* Fix an error in <code>Mat2.h</code> (vector * Matrix multiplication) [https://youtu.be/HV1ZGyiY5C8?t=0m16s 0:16]
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== Downloads ==
 
== Downloads ==

Revision as of 05:17, 24 April 2020

In this video we lay the groundwork needed to represent and transform positions and 3D space, we define the relationship between our 3D space and the screen coordinates, and we setup a data structure to hold our test cube geometry.

Video

The tutorial video is on YouTube here.


  • Fix an error in Mat2.h (vector * Matrix multiplication) 0:16
  • ...

Downloads

The GitHub repository for the tutorial code is here.


See also