Difference between revisions of "Beginner C++ Game Programming Tutorial 0"
From Chilipedia
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* Setup of Visual Studio and [[Chili Framework|Framework]] [https://youtu.be/mQyF9QANy8U?t=11m29s 3:29] | * Setup of Visual Studio and [[Chili Framework|Framework]] [https://youtu.be/mQyF9QANy8U?t=11m29s 3:29] | ||
* First Challenge (Homework) [https://youtu.be/mQyF9QANy8U?t=17m29s 6:29] | * First Challenge (Homework) [https://youtu.be/mQyF9QANy8U?t=17m29s 6:29] | ||
− | * How to Interact / Get Help [https://youtu.be/mQyF9QANy8U?t=17m29s 8:29] | + | * How to Interact with Chili / Get Programming Help [https://youtu.be/mQyF9QANy8U?t=17m29s 8:29] |
== Homework == | == Homework == |
Revision as of 11:04, 24 July 2016
This tutorial introduces the Beginner C++ Game Programming Series and walks you through the setup required to follow along with Chili. It also explains who the series is intended for, the goals and outline of the series, and tips on how to succeed, but you can skip all that bullshit if you have crippling ADD.
Concepts Taught
- How to install Visual Studio 2015 Community
- How to compile and run a solution in Visual Studio
Video Timestamp Index
- Intro 0:00
- Setup of Visual Studio and Framework 3:29
- First Challenge (Homework) 6:29
- How to Interact with Chili / Get Programming Help 8:29
Homework
The homework for this lesson is to experiment with the PutPixel()
function and deduce the meanings of the five function parameters. The solution to this challenge is given at the beginning of the next tutorial.